Added act3 and outro.
Only the murder case is missing
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# Act 1
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# Act 2
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## Investigations, Trades and Prayers
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## Investigations, Trades and Prayers
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@ -1,157 +1,157 @@
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<mxCell id="29" value="Jacob Vass<span style="color: rgba(0 , 0 , 0 , 0) ; font-family: monospace ; font-size: 0px">%3CmxGraphModel%3E%3Croot%3E%3CmxCell%20id%3D%220%22%2F%3E%3CmxCell%20id%3D%221%22%20parent%3D%220%22%2F%3E%3CmxCell%20id%3D%222%22%20value%3D%22%22%20style%3D%22endArrow%3Dnone%3Bhtml%3D1%3B%22%20edge%3D%221%22%20parent%3D%221%22%3E%3CmxGeometry%20width%3D%2250%22%20height%3D%2250%22%20relative%3D%221%22%20as%3D%22geometry%22%3E%3CmxPoint%20x%3D%2220%22%20y%3D%22460%22%20as%3D%22sourcePoint%22%2F%3E%3CmxPoint%20x%3D%221142.77783203125%22%20y%3D%22460%22%20as%3D%22targetPoint%22%2F%3E%3C%2FmxGeometry%3E%3C%2FmxCell%3E%3C%2Froot%3E%3C%2FmxGraphModel%3E</span>" style="shape=umlActor;verticalLabelPosition=bottom;verticalAlign=top;html=1;outlineConnect=0;fillColor=#d80073;strokeColor=#A50040;fontColor=#ffffff;" parent="1" vertex="1">
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||||||
<mxGeometry x="810" y="480" width="30" height="60" as="geometry"/>
|
<mxGeometry x="810" y="480" width="30" height="60" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="30" value="Edmonde Blacknall" style="shape=umlActor;verticalLabelPosition=bottom;verticalAlign=top;html=1;outlineConnect=0;fillColor=#60a917;strokeColor=#2D7600;fontColor=#ffffff;" vertex="1" parent="1">
|
<mxCell id="30" value="Edmonde Blacknall" style="shape=umlActor;verticalLabelPosition=bottom;verticalAlign=top;html=1;outlineConnect=0;fillColor=#60a917;strokeColor=#2D7600;fontColor=#ffffff;" parent="1" vertex="1">
|
||||||
<mxGeometry x="900" y="480" width="30" height="60" as="geometry"/>
|
<mxGeometry x="900" y="480" width="30" height="60" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="31" value="Jacob Vass confronts Blacknall with his findings and gives him the choice to pay Ia hefty Indulgance (Ablass). Edmonde is not happy about this.&nbsp;" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="31" value="Jacob Vass confronts Blacknall with his findings and gives him the choice to pay Ia hefty Indulgance (Ablass). Edmonde is not happy about this.&nbsp;" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="990" y="480" width="150" height="110" as="geometry"/>
|
<mxGeometry x="990" y="480" width="150" height="110" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="32" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" edge="1" parent="1">
|
<mxCell id="32" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" parent="1" edge="1">
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||||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||||
<mxPoint x="190" y="450" as="sourcePoint"/>
|
<mxPoint x="190" y="450" as="sourcePoint"/>
|
||||||
<mxPoint x="190" y="320" as="targetPoint"/>
|
<mxPoint x="190" y="320" as="targetPoint"/>
|
||||||
</mxGeometry>
|
</mxGeometry>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="33" value="The protestant church house moves to a hiding house in the city. People have seen the moving and will answer for coin." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="33" value="The protestant church house moves to a hiding house in the city. People have seen the moving and will answer for coin." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="210" y="334" width="140" height="106" as="geometry"/>
|
<mxGeometry x="210" y="334" width="140" height="106" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="34" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" edge="1" parent="1">
|
<mxCell id="34" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" parent="1" edge="1">
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||||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
<mxGeometry width="50" height="50" relative="1" as="geometry">
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||||||
<mxPoint x="370" y="450" as="sourcePoint"/>
|
<mxPoint x="370" y="450" as="sourcePoint"/>
|
||||||
<mxPoint x="370" y="320" as="targetPoint"/>
|
<mxPoint x="370" y="320" as="targetPoint"/>
|
||||||
</mxGeometry>
|
</mxGeometry>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="37" value="There is a gathering of protestants in the new church. Kaiden and the Lawyer are present. They discuss how to solve the Inquisitoral Problem" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="37" value="There is a gathering of protestants in the new church. Kaiden and the Lawyer are present. They discuss how to solve the Inquisitoral Problem" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="390" y="334" width="170" height="106" as="geometry"/>
|
<mxGeometry x="390" y="334" width="170" height="106" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="38" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" edge="1" parent="1">
|
<mxCell id="38" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" parent="1" edge="1">
|
||||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||||
<mxPoint x="580" y="450" as="sourcePoint"/>
|
<mxPoint x="580" y="450" as="sourcePoint"/>
|
||||||
<mxPoint x="580" y="320" as="targetPoint"/>
|
<mxPoint x="580" y="320" as="targetPoint"/>
|
||||||
</mxGeometry>
|
</mxGeometry>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="39" value="Kaiden Hubbard sents for the Earl to ask for help and baracakes himself and followers in his home." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="39" value="Kaiden Hubbard sents for the Earl to ask for help and baracakes himself and followers in his home." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="690" y="334" width="130" height="106" as="geometry"/>
|
<mxGeometry x="690" y="334" width="130" height="106" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="40" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" edge="1" parent="1">
|
<mxCell id="40" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" parent="1" edge="1">
|
||||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||||
<mxPoint x="890" y="449" as="sourcePoint"/>
|
<mxPoint x="890" y="449" as="sourcePoint"/>
|
||||||
<mxPoint x="890" y="319" as="targetPoint"/>
|
<mxPoint x="890" y="319" as="targetPoint"/>
|
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</mxGeometry>
|
</mxGeometry>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="41" value="Player have to forcefully apprehend him. Inquisitor will ask the players to go forward with the interview." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="41" value="Player have to forcefully apprehend him. Inquisitor will ask the players to go forward with the interview." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="970" y="341" width="185" height="86" as="geometry"/>
|
<mxGeometry x="970" y="341" width="185" height="86" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="42" value="Searches for the book&nbsp; the scribe created to give Lord Henry Barritt a claim about the Earls lands. The Sheriff overheard it in the tavern and tried to get it one time before" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="42" value="Searches for the book&nbsp; the scribe created to give Lord Henry Barritt a claim about the Earls lands. The Sheriff overheard it in the tavern and tried to get it one time before" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="160" y="170" width="140" height="130" as="geometry"/>
|
<mxGeometry x="155" y="160" width="140" height="130" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
<mxCell id="43" value="Ruth is hiding with Jacob Vass as she knows him over her brother. She has the book." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
|
<mxCell id="43" value="Ruth is hiding with Jacob Vass as she knows him over her brother. She has the book." style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" parent="1" vertex="1">
|
||||||
<mxGeometry x="150" y="30" width="150" height="120" as="geometry"/>
|
<mxGeometry x="150" y="30" width="150" height="120" as="geometry"/>
|
||||||
</mxCell>
|
</mxCell>
|
||||||
</root>
|
</root>
|
||||||
|
19
pnp_project_inquisition/GM/Act 3/stroyline_act3.md
Normal file
19
pnp_project_inquisition/GM/Act 3/stroyline_act3.md
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# Act 3 Trial, Politcal unrest, Invasion
|
||||||
|
|
||||||
|
|
||||||
|
## Last Tavern Night
|
||||||
|
|
||||||
|
- brawl of students over the wine, mass fighting
|
||||||
|
|
||||||
|
## The Invasion begins
|
||||||
|
|
||||||
|
At the third day of the story the scottish army gathers infront of the city and attacks. The player will only be aware of the attack if they catch the soldiers or witness the attack on the walls. Otherwise the bell and the smoke will alert them.
|
||||||
|
The soldiers within the walls have opened a side door for the attack to swarm through and city is swarmed with fighters.
|
||||||
|
|
||||||
|
## The Political unrest
|
||||||
|
|
||||||
|
The city council discusses the matter of the protestants church within the city and people accuse each other of wrong doing. Blacknall agreed to pay the priest but tries to kill Jacob Vass to silence him and blame it on the scottish army.
|
||||||
|
|
||||||
|
## The Trial
|
||||||
|
|
||||||
|
Kaiden Hubbard is brought infront of the Inquisitor which is accusing him herecy as a protestant. The Inquisitor wants to know who else is involved and where the material is. The merchant denies to answer and will be tortured if the group does not intervene. The inquisitor tries to argue with the Merchant.
|
5
pnp_project_inquisition/GM/Outro/outro.md
Normal file
5
pnp_project_inquisition/GM/Outro/outro.md
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
# Outro
|
||||||
|
|
||||||
|
The players now had to choose between protestant and catholics and between england and scottland. If they solved the murder it's a bonus. The outro will give them a choice how to proceed as a group.
|
||||||
|
|
||||||
|
In the early month of the next year the current queen dies and the next is throned. This will invert the religiones power in england and furthermore this will put the group out of business. The inquisitor without power will return to Italy. The group now has the chance to go further and help the queen with the war with spain or go to the new land of america for colonization.
|
Loading…
Reference in New Issue
Block a user