pnp_stories/pnp_project_victoriaelizabeth/README.md

18 lines
957 B
Markdown
Raw Normal View History

# The mythical war of Europe
The world in which this adventure will happen is of the victorian time.
A world full of mysteries, horrors and wonders. In this reality each player is given
an indivdual quirk which is represented through a token. This Item needs to be always with the person it belongs to.
It gives a super power but also a downside. These horrofic objects are bound to person but can be stolen. These can only be done
through a brutal process which would most certainly kill it's owner or the thief who knocked on the devils door.
A player is wise to conceal his/her possesion/quirk. In this game the players are not bound to cooperate and can
if they wish so deceive their comrades.
- Before WW1 but there are war's in the shadows
- it is wise to join a faction or you will be killed as a loner
The story of this adventure is split between three chapters:
1. Chapter: The Selection
2. Chapter: The Scourge
3. Chapter: The Punishment